Lius Andre talks about the success of Mobile Legends defeating Vainglory and AoV!
Lius Andre talks about Mobile Legends’ success for Vainglory and AoV. When Mobile Legends first appeared in Indonesia, there were two games in the multiplayer online battle arena (MOBA) genre that were said to have been competing with Mobile Legends in the Indonesian gamer community. The two games are Vainglory and Arena of Valor (AoV).
However, Vainglory doesn’t seem to be able to compete with the two mobile MOBA games, Mobile Legends and AoV, but the first AoV can still compete with Mobile Legends. But year after year, AoV has begun to be abandoned even in the last two years. AoV Pro players have begun to move to Mobile Legends.
Former Moonton Indonesian esports manager Lius Andre talked about the success of Mobile Legends, which was able to beat Vainglory and AoV in Indonesia.
Source: GGWP.ID
“Mobile Legends: Bang Bang’s Apple to Apple rivals used to be Vainglory and AoV. Vainglory is starting to be abandoned by Indonesian gamers, which means that almost every game update is over 1GB. It requires bandwidth, needs to play smoothly on medium to high spec mobile phones, and is due to the mechanics of the game, which uses a tap-moving system. It’s quite wide to play optimally before playing. We need a mobile phone screen. They are implementing an analog system to run the hero, “explains Lius Andre, quoted by ONE Esports.
“As for AoV itself, there were two camps,’MOBA 8bit’ and’MOBA What Batman’, but over time, AoV hype has also become more competitive and for the hectic Mobile Legends community. It slowly disappeared. MOBA stands for Multiplayer Online Battle Arena, so games in this genre need a competitive scene with growing friends so that players can play hard. ”Lius Andre added. ..
Read also: Mars talks about why he’s moving from AoV to Mobile Legends
Source: JoyPixel
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“In my opinion, Mobile Legends has been a past due to highly competitive games and competitive factors, numerous communities and hardcore gamers, media + KOL consistency discussing Mobile Legends, and its healthy ecosystem. We were able to dominate the top in three years, “explained Lius Andre.
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