Lompat ke konten Lompat ke sidebar Lompat ke footer

Patch Note Update 1.1 All new features in LoL Wild Rift!

Patch Note Update 1.1 All new features in LoL Wild Rift!

A month after Riot Games released the 1.0a LoL Wild Rift update, the latest MOBA Mobile games will finally receive another update.

This patch 1.1 update has many new things that Riot and his team bring.

Wild Rift fans can’t wait for the news that this update introduces three new champions and seven skins.

But that’s not all Riot has to offer. From previous community opinion, there are some fixes and improvements that players definitely welcome.

Following the patch notes released by Riot Games, the new features in the LoL Wild Rift 1.1 patch update are:

New champion

Patch Note Update 1.1 LoL Wildlift
Noxian Brotherhood Event where players can win champions Draven and Darius (via photo: Screenshot Wild Lift)
  • Darius, Noxus’s hand
  • Draven, the performer of glory

language

Added support for French, German, Italian, Spanish, Polish, Traditional Chinese, Turkish, Russian and Vietnamese.

Features

  • Added option to ping cooldown ability
  • Added fixed joystick control option

skin

  • Darius Academy
  • Darius at noon
  • Prime Time Draven
  • Soul Lieber Draven
  • More skins will be released during this patch!

champion

Balanced the ultimate cost and lowered some mana regens of existing champions. These changes are shown below. More important changes are here!




If you would like to purchase, click the image above!


Read also: LoL Wild Rift brings 3 champions and 7 skins in the latest update

Alistair

In order to increase the variation of Alistar’s tank game, (2) made minor changes to the startup time of Headbutt.

(2) Headbutt

cool down: 13/12/11/10 seconds → 14 / 12.5 / 11 / 9.5 seconds

Gragas

Ultima Gragas is difficult to use on a wild lift, but it is an important part of the main game potential. We made it faster so he could start the party earlier.

(ULT) Exploding barrel

Travel time: 6 frames → 4 frames

Janna

Although Janna’s popularity has begun to decline, her main role as a pork champion and highly dynamic protector has not changed. I would like to give Janna fresh air with the buffs of (2) Zephyr and (3) Eye Of The Storm.

Basic statistics

Attack damage: 46 → 52

(2) Zephyr

damage: 55/115/175/235 + 50% AP + 25% MS → 65/125/185/245 + 60% AP + 25% MS

(3) Storm’s eyes

Base shield: 80/130/180 / 230HP → 90/140/190 / 240HP

cool down: 16/14/12/10 seconds → 13/12/11/10 seconds

Juncaginaceae

Shyvana is more like a dragon than a human with a deadly fireball. There is a little way to calm him down.

(3) Flame breath

Dragon form damage: 75 + Level * 5 + 30% Attack + 30% AP → 45 + Level * 5 + 20% Attack + 30% AP

Dragon-shaped scorch damage: 45 + Level * 5 + 10% Attack + 20% AP → 30 + Level * 4 + 10% Attack + 20% AP

Tridam

Tryndamere wasn’t noticeable before the critical item was weakened. Further sunk by the weakened champion. To make his ferocity more prominent, we gave him a little boost.

(1) Bloody

HP% AD: 0.2 / 0.25 / 0.3 / 0.35 → 0.25 / 0.3 / 0.35 / 0.4

(ULT) Immortal wrath

cool down: 100/90/80 seconds → 100/85/70 seconds

Twisted fate

We received feedback from TF players that searching for a card deck would take too long, so we made the spin faster.

(2) Choose a card

Card rotation time

Read also: Wildlift releases “Battle of Ballon” to commemorate the opening of a new beta server!

Where to adjust

Early game mana requirements feel too low for most champions. Therefore, the initial decision making of the game is not so important. We also adjusted our mana to give us time to standardize our final mana requirements. All other champion changes are above.

Basics of adjustment everywhere

Ahri – – Regen Mana: 21 → 18

Alistair – – Regen Mana: 21 → 18

Amumu – – Regen Mana: 21 → 18

  • (2) Despair- Mana / sec: 10/10/10/10 → 10/11/12/13
  • (Ult) Sad Mummy Curse – Where: 100/150/200 → 100/100/100

Ash – – Regen Mana: 12 → 9

  • Mana regen for each level: 0.5 → 0.7
  • Mana regen at level 15: 19 (fixed)

Olerion Sol – – Regen Mana: 12 → 9

Blitz crank – – Regen Mana: 18 → 15

Camille – – Regen Mana: 18 → 15

Evelyn – – Regen Mana: 18 → 15

Ezreal – – Regen Mana: 21 → 9

Fiora – – Regen Mana: 12 → 9

Fizz – – Regen Mana: 18 → 15

Graves – – Regen Mana: 18 → 15

Jacks – – Regen Mana: 15 → 12

Janna – – Regen Mana: 24 → 21

Jin – – Regen Mana: 12 → 9

Jinx – – Regen Mana: 15 → 12

Kaisa – – Regen Mana: 18 → 15

lux – – Regen Mana: 12 → 9

Master E – – Regen Mana: 15 → 12

Nami – – Regen Mana: 21 → 18

Nazas – – Regen Mana: 15 → 12

cheers – – Regen Mana: 24 → 18

Twisted fate – – Regen Mana: 12 → 9

  • (Ut) Destiny – Where: 150/150/150 → 100/100/100

Vain – – Regen Mana: 12 → 9

  • (Ut) Last time – Where: 80/80/80 → 100/100/100

Vi – – Regen Mana: 18 → 15

  • (Ult) Assault and Battery- Where: 100/125/150 → 100/100/100

Shin Jao – – Regen Mana: 15 → 12

item

After reading the feedback that the tank feels weak, we’ve adjusted the tank and anti-tank items so that your favorite tough fighter is ready to return to the front line.

Heavy scratched item

Overall balance of Grievous Wound duration (reduced healing). This change will buff the tank a bit, but keep an eye on other implications.

Brave vest

Duration of serious injury: 1 second → 3 seconds

Calling an executioner

Duration of serious injury: 3 seconds (fixed)

Moreronomikon

Duration of serious injury: 3 seconds (fixed)

Mortal reminder

Duration of serious injury: 5 seconds → 3 seconds

Thornmail

Duration of serious injury: 1 second → 3 seconds

Tank item

Mercury’s Tread

Stan feels very long on the Wild Lift and Merc Tread is less useful than other shoe upgrades. Hopefully, a small upgrade to the tenacity option (reduced crowd control) will make it even more interesting.

toughness: 30% → 35%

Ninja socks

This change is expected to help champions deal with marksmen who rely on basic attacks.

armor: 10 → 15

Basic attack damage reduction: 10% → 15%

Gargoyle Enchantment

Compared to other enchantments, gargoyles are very weak and unattractive to tank champions. The potential has been greatly increased.

Health Bonus: 40/100% → 65/130%

Fimbulwinter

Fimbulwinter is a new Tear of the Goddess item that is very powerful in certain tanks. Weakened the tank so that it would not receive the shield permanently.

Passive cooldown: 10 seconds → 15 seconds

Patch Note Update 1.1 All new features in LoL Wild Rift! Don’t forget to visit Spin website Follow your account for more information Instagram And Youtube we.